Difference between revisions of "Realistic Fire Simulation"
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In this page is described how to create a realistic flickering fire effect with LEDs and an Arduino board. In this case I used a [[Digispark]] due to its small size. | In this page is described how to create a realistic flickering fire effect with LEDs and an Arduino board. In this case I used a [[Digispark]] due to its small size. | ||
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+ | == Component Schematics == | ||
+ | [[File:Fire_led_schema1.png]] | ||
+ | |||
+ | [[File:Fire_led_schema2.png]] | ||
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+ | |||
+ | == Building == | ||
[[File:firesimled01.jpg]] | [[File:firesimled01.jpg]] | ||
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[[File:firesimled03.jpg]] | [[File:firesimled03.jpg]] | ||
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+ | == Code == | ||
<pre> | <pre> | ||
int p1 = 0; // Set the 3 pins with PWM | int p1 = 0; // Set the 3 pins with PWM |
Revision as of 18:53, 4 January 2016
In this page is described how to create a realistic flickering fire effect with LEDs and an Arduino board. In this case I used a Digispark due to its small size.
Component Schematics
Building
Code
int p1 = 0; // Set the 3 pins with PWM int p2 = 1; int p3 = 4; void setup() { pinMode(p1, OUTPUT); // Set the pins as output pinMode(p2, OUTPUT); pinMode(p3, OUTPUT); } void loop() { int v1, v2, v3; v1 = random(155) + 100; // Calculate the new light v2 = random(155) + 100; // intensity values for each LED v3 = random(155) + 100; analogWrite(p1, 255 - v1); // Apply the light intensity analogWrite(p2, 255 - v2); // to each LED analogWrite(p3, 255 - v3); delay(20 + random(80)); // Wait some random time for next udpate }
Demonstration: