Difference between revisions of "Functional C++"
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--- | --- | ||
− | Values vs. Identities | + | == Concepts (immutable data structures) == |
+ | |||
+ | === Values vs. Identities === | ||
Passing arguments by value: | Passing arguments by value: | ||
Line 103: | Line 105: | ||
--- | --- | ||
− | Lambda (value vs reference) | + | === Lambda (value vs reference) === |
+ | |||
+ | Capturing by reference: | ||
+ | <syntaxhighlight lang="cpp"> | ||
+ | #include <iostream> | ||
+ | #include <vector> | ||
+ | #include <functional> | ||
+ | #include <algorithm> | ||
+ | |||
+ | using namespace std; | ||
+ | |||
+ | int main() { | ||
+ | vector<function<int()>> vfunctors; | ||
+ | int x; | ||
+ | |||
+ | x = 10; | ||
+ | |||
+ | for(int i=0; i<5; i++) { | ||
+ | vfunctors.push_back([&]{return x;}); | ||
+ | x++; | ||
+ | } | ||
+ | |||
+ | for_each(begin(vfunctors), end(vfunctors), [](function<int()> f) { | ||
+ | cout << f() << endl; | ||
+ | }); | ||
+ | } | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | <pre> | ||
+ | 15 | ||
+ | 15 | ||
+ | 15 | ||
+ | 15 | ||
+ | 15 | ||
+ | </pre> | ||
+ | |||
+ | Capturing by value: | ||
+ | <syntaxhighlight lang="cpp"> | ||
+ | #include <iostream> | ||
+ | #include <vector> | ||
+ | #include <functional> | ||
+ | #include <algorithm> | ||
+ | using namespace std; | ||
+ | |||
+ | int main() { | ||
+ | vector<function<int()>> vfunctors; | ||
+ | int x; | ||
+ | |||
+ | x = 10; | ||
+ | |||
+ | for(int i=0; i<5; i++) { | ||
+ | vfunctors.push_back([=]{return x;}); | ||
+ | x++; | ||
+ | } | ||
+ | |||
+ | for_each(begin(vfunctors), end(vfunctors), [](function<int()> f) { | ||
+ | cout << f() << endl; | ||
+ | }); | ||
+ | } | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | <pre> | ||
+ | 10 | ||
+ | 11 | ||
+ | 12 | ||
+ | 13 | ||
+ | 14 | ||
+ | </pre> | ||
--- | --- | ||
Line 111: | Line 180: | ||
--- | --- | ||
+ | == Building Blocks == | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 134: | Line 204: | ||
|} | |} | ||
− | == map == | + | === map === |
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
Line 162: | Line 232: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
− | == foldl == | + | === foldl === |
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
Line 176: | Line 246: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
− | == foldr == | + | === foldr === |
user rbegin and rend | user rbegin and rend | ||
Line 192: | Line 262: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
− | == filter == | + | === filter === |
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
Line 210: | Line 280: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
− | == replicate == | + | === replicate === |
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> |
Latest revision as of 13:39, 13 January 2015
C++ is a multiparadigm, many level of abstracions, and very little overhead - runtime cost.
Usually procedural, object-oriented, but functional style is also possible. Not strictly functional, but possible to use problem solving schemas and basic bulding blocks (working with values as opposed to identities)
C++ 11 standard expands this support with lambdas
immutable data structures that maintains the speed C++ is known for while providing the protection that functional languages
---
Contents
Concepts (immutable data structures)
Values vs. Identities
Passing arguments by value:
#include <iostream>
using namespace std;
void f2(int y) {
y++;
cout << y << endl;
}
void f1() {
int x;
x = 1;
f2(x);
cout << x << endl;
}
int main() {
f1();
}
2 1
Passing arguments by reference (identities):
#include <iostream>
using namespace std;
void f2(int& y) {
y++;
cout << y << endl;
}
void f1() {
int x;
x = 1;
f2(x);
cout << x << endl;
}
int main() {
f1();
}
2 2
Passing arguments by reference (identities) but making them non modificable:
#include <iostream>
using namespace std;
void f2(int& y) {
y++;
cout << y << endl;
}
void f1() {
int x;
x = 1;
f2(x);
cout << x << endl;
}
int main() {
f1();
}
error: increment of read-only reference ‘y’ y++;
---
Lambda (value vs reference)
Capturing by reference:
#include <iostream>
#include <vector>
#include <functional>
#include <algorithm>
using namespace std;
int main() {
vector<function<int()>> vfunctors;
int x;
x = 10;
for(int i=0; i<5; i++) {
vfunctors.push_back([&]{return x;});
x++;
}
for_each(begin(vfunctors), end(vfunctors), [](function<int()> f) {
cout << f() << endl;
});
}
15 15 15 15 15
Capturing by value:
#include <iostream>
#include <vector>
#include <functional>
#include <algorithm>
using namespace std;
int main() {
vector<function<int()>> vfunctors;
int x;
x = 10;
for(int i=0; i<5; i++) {
vfunctors.push_back([=]{return x;});
x++;
}
for_each(begin(vfunctors), end(vfunctors), [](function<int()> f) {
cout << f() << endl;
});
}
10 11 12 13 14
---
---
Building Blocks
Function Equivalence | |
---|---|
Haskell | C++ |
map | for_each |
foldl | accumulate |
foldr | accumulate |
filter | copy_if |
replicate | fill_n |
map
template<class InputIterator, class Function>
Function for_each(InputIterator first, InputIterator last, Function fn)
{
while (first!=last) {
fn (*first);
++first;
}
return move(fn);
}
template <class InputIterator, class OutputIterator, class UnaryOperator>
OutputIterator transform (InputIterator first1, InputIterator last1,
OutputIterator result, UnaryOperator op)
{
while (first1 != last1) {
*result = op(*first1); // or: *result=binary_op(*first1,*first2++);
++result; ++first1;
}
return result;
}
foldl
template <class InputIterator, class T>
T accumulate (InputIterator first, InputIterator last, T init)
{
while (first!=last) {
init = init + *first; // or: init=binary_op(init,*first) for the binary_op version
++first;
}
return init;
}
foldr
user rbegin and rend
template <class InputIterator, class T>
T accumulate (InputIterator first, InputIterator last, T init)
{
while (first!=last) {
init = init + *first; // or: init=binary_op(init,*first) for the binary_op version
++first;
}
return init;
}
filter
template <class InputIterator, class OutputIterator, class UnaryPredicate>
OutputIterator copy_if (InputIterator first, InputIterator last,
OutputIterator result, UnaryPredicate pred)
{
while (first!=last) {
if (pred(*first)) {
*result = *first;
++result;
}
++first;
}
return result;
}
replicate
template <class OutputIterator, class Size, class T>
OutputIterator fill_n (OutputIterator first, Size n, const T& val)
{
while (n>0) {
*first = val;
++first; --n;
}
return first;
}
template <class ForwardIterator, class T>
void fill (ForwardIterator first, ForwardIterator last, const T& val)
{
while (first != last) {
*first = val;
++first;
}
}